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[[Town]]s, unlike [[Outpost]]s or [[Mission Location]]s usually provide the '''full''' set of infrastructure: | [[Town]]s, unlike [[Outpost]]s or [[Mission Location]]s usually provide the '''full''' set of infrastructure: | ||
− | *[[ | + | *[[Gefolgsleute]] |
− | *[[Xunlai | + | *[[Xunlai-Agentin]] (Storage) |
− | *[[ | + | *[[Kaufmann]] |
*an [[Arena]] | *an [[Arena]] | ||
*various Traders and Crafters: | *various Traders and Crafters: | ||
Zeile 17: | Zeile 17: | ||
*[[Guild Registrar]] | *[[Guild Registrar]] | ||
*[[Skill trainer]] | *[[Skill trainer]] | ||
− | *[[ | + | *[[Sammler]] |
Some towns have [[road sign]]s marking sections of the town where [[NPC]]s offering similar services gather together. | Some towns have [[road sign]]s marking sections of the town where [[NPC]]s offering similar services gather together. |
Version vom 30. Juni 2006, 18:28 Uhr
Stub: Stubbeschreibung notwendig oder Stub entfernen!
Datei:CityIcon.png50px <-- You can tell if a location is a Town by the town icon on your World Map (key "M").
Towns, unlike Outposts or Mission Locations usually provide the full set of infrastructure:
- Gefolgsleute
- Xunlai-Agentin (Storage)
- Kaufmann
- an Arena
- various Traders and Crafters:
- Guild Registrar
- Skill trainer
- Sammler
Some towns have road signs marking sections of the town where NPCs offering similar services gather together.
For a list of towns, see Town Locations
Note: Sometimes the term town actually means "towns and outposts" in player slang.