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Rüstung (Nekromant): Unterschied zwischen den Versionen

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=== [[Bild:Nekromant-icon.png]] [[Nekromant Rüstung]]===
=== [[Bild:Nekromant-icon.png]] [[Nekromant Rüstung]]===
Standard [[Nekromant|Nekromanten]][[Rüstung]] bietet +10 [[Energie]], +2 Energie [[Regeneration]], und eine [[Rüstungsstufe|RS]] bis 60.
Standard [[Nekromant|Nekromanten]] [[Rüstung]] bietet +10 [[Energie]], +2 Energie [[Regeneration]], und eine [[Rüstungsstufe|RS]] bis 60.
 
==== Ranger Armor Function Types ====
{| {{STDT}}  style="background: transparent;"
! Type || Has Headgear? || Difference from Basic || Campaign || PvE variants
|-
| [[Ranger's Armor|Ranger's]] || Yes || none || Core || Leather, Rawhide Armor, Greenhorn's
|-
| [[Druid's Armor|Druid's]] || No || 7 more +Energy || Core ||
|-
| [[Frostbound Armor|Frostbound]] || No || +15 AL vs Cold || Core || Fur-lined
|-
| [[Studded Leather Armor|Studded Leather]] || No || +15 AL vs Lightning || Core || Stormbound
|-
| [[Drakescale Armor|Drakescale]] || No ||+15 AL vs Fire || Core || Pyrebond
|-
| [[Explorer's Armor|Explorer's]] || No ||+35 [[Health]] (total)|| Factions ||
|-
| [[Scout's Armor|Scout's]] || No ||+10 AL (while using Preparation) || Factions ||
|-
| [[Sentry's Armor|Sentry's]] || No ||+10 AL (while in a [[stance]]) || Factions ||
|-
| [[Ranger Attribute Headgears|Attribute Headgears]] || - || various || Core ||
|}
 
====Armor available in [[Prophecies]]====
====Armor available in [[Prophecies]]====
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Version vom 18. Mai 2006, 14:40 Uhr

Vorlage:Übersetzungs-stub


Nekromant-icon.png Nekromant Rüstung

Standard Nekromanten Rüstung bietet +10 Energie, +2 Energie Regeneration, und eine RS bis 60.

Ranger Armor Function Types

Type Has Headgear? Difference from Basic Campaign PvE variants
Ranger's Yes none Core Leather, Rawhide Armor, Greenhorn's
Druid's No 7 more +Energy Core
Frostbound No +15 AL vs Cold Core Fur-lined
Studded Leather No +15 AL vs Lightning Core Stormbound
Drakescale No +15 AL vs Fire Core Pyrebond
Explorer's No +35 Health (total) Factions
Scout's No +10 AL (while using Preparation) Factions
Sentry's No +10 AL (while in a stance) Factions
Attribute Headgears - various Core

Armor available in Prophecies

Name Difference from Standard
Necromancer's Armor Standard
Initiate's Armor
Bonelace Armor - (15k) +15 AL vs Piercing per piece
Fanatic's Armor
Cultist's Armor (15k)
Necrotic Armor - (15k) 10 more AL per piece than Standard
Holy damage you receive
is increased by 5 per piece
Tormentor's Armor - (15k)
Scar Pattern Armor - (15k) 7 more +Energy than Standard
Necromancer Obsidian Armor Various
Necromancer Headgear (facial scars) +1 Attribute
Bloodstained Boots Increases casting speed of corpse exploiting spells

Necromancer Armor Art

Art Type Headgear? Campaign Used by
("All 6 Functionals" means Blighter's, Bonelace, Cabalist's, Minion Master's, Revenant's and Tormentor's)
Necromancer Headgear - Core Necromancer's Armor, Attribute Headgears
Ascalon Necromancer Headgear Core Initiates's (Prophecies), All 6 Functionals (Factions)
Krytan Necromancer Headgear Core Necromancer's, All 6 Functionals (Factions), Blighter's (PvP)
Tyrian Necromancer Headgear Core Necromancer's, Bloodstained Boots, All 6 Functionals (Factions)
Bonelace No Prophecies Bonelace, Bonelace(PvP)
Bonelace Armor (15k) No Prophecies Bonelace Armor (15k)
Fanatic's No Prophecies Fanatic's
Cultist's (15k) No Prophecies Cultist's
Necrotic No Prophecies Necrotic
Necrotic (15k) No Prophecies Necrotic (15k)
Tormentor's No Prophecies Tormentor's, Tormentor's (PvP)
Tormentor's (15k) No Prophecies Tormentor's (15k)
Scar Pattern No Prophecies Scar Pattern, Scar Pattern (PvP)
Scar Pattern (15k) No Prophecies Scar Pattern (15k)
Obsidian No Prophecies All 6 Functionals
Shing Jea Yes Factions Factions Starter Armor, All 6 Functionals, Revenant's (PvP)
Canthan Yes Factions Factions Collector Armor, All 6 Functionals, Minion Master's (PvP)
Canthan (15k) Yes Factions All 6 Functionals
Luxon Yes Factions Factions Collector Armor, All 6 Functionals
Luxon (15k) Yes Factions All 6 Functionals
Kurzick Yes Factions Factions Collector Armor, All 6 Functionals
Kurzick (15k) Yes Factions All 6 Functionals

Armor during FPE

Name Difference from Standard
Initiate's Armor Standard (Starter armor)
Necromancer's Armor Standard
Blighter's Armor +20 AL (while hexed)
Bonelace Armor +15 AL vs Piercing per piece
Cabalist's Armor +7 more Energy
Minion Master's Armor +15 AL (while you control at least 3 minions)
Revenant's Armor +35 Health
Tormentor's Armor +10 AL over Standard (Take 5 more damge from holy magic)
Necromancer Headgear (facial scars) +1 Attribute

See also: Necromancer armor crafting quick reference