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Ein Stab ist eine von 2 Primärwaffen, die magisch begabte [[Klasse]]n hauptsächlich nutzen. Die festen Boni eines Stabes bestehen nicht wie bei Nahkämpferwaffen aus Schadensboni sondern aus Energieboni.  Ein Stab kann mit einem [[Stabkopf]] und einer [[Stabhülle]] ausgestattet werden.
Ein Stab ist eine von 2 Primärwaffen, die magisch begabte [[Klasse]]n hauptsächlich nutzen. Die festen Boni eines Stabes bestehen nicht wie bei Nahkämpferwaffen aus Schadensboni sondern aus Energieboni.  Ein Stab kann mit einem [[Stabkopf]] und einer [[Stabhülle]] ausgestattet werden.


==Werte==
==Werte==
Zeile 19: Zeile 18:
*[[Inschrift]]
*[[Inschrift]]


==Typen==
Folgende Zauberstäbe können in Guild Wars gefunden werden:
{| {{prettytable}}
|- valign=top
| colspan=3 |
===Basis===
{{mo}}Monk Staves
*[[Holy Staff]] ([[Divine Favor]]): [[Fire damage]]
*[[Smiting Staff]] ([[Smiting Prayers]]): [[Light damage]]
{{n}}Necromancer Staves
*[[Accursed Staff]] ([[Curses]]): [[Dark damage]]
*[[Blood Staff]]<sup>6</sup> ([[Blood Magic]]): [[Dark damage]]
*[[Bone Staff]] ([[Death Magic]]): [[Cold damage]]
*[[Soul Spire]]<sup>5</sup> ([[Soul Reaping]]): [[Dark damage]]
{{me}}Mesmer Staves
*[[Inscribed Staff]] ([[Domination Magic]]): [[Chaos damage]]
*[[Jeweled Staff]] ([[Illusion Magic]]): [[Chaos damage]]
*[[Scrying Glass Staff]] ([[Inspiration Magic]]): [[Chaos damage]]
*[[Arcane Staff]]<sup>5</sup> ([[Fast Casting]]): [[Chaos damage]]
{{e}}Elementalist Staves
*[[Air Staff]] ([[Air Magic]]): [[Lightning damage]]
*[[Earth Staff]] ([[Earth Magic]]): [[Earth damage]]
*[[Fire Staff]] ([[Fire Magic]]): [[Fire damage]]
*[[Water Staff]] ([[Water Magic]]): [[Cold damage]]
*[[Ether Staff]]<sup>5</sup> ([[Energy Storage]]): [[Chaos damage]]
Universal Staves<sup>1</sup>
*[[Ghostly Staff]]
*[[Shadow Staff]]
|
===Prophecies===
{{n}}Necromancer Staves
*[[Cruel Staff]]<sup>2</sup> [[Blood Magic]]): [[Dark damage]]
*[[Wicked Staff]]<sup>2</sup> ([[Curses]]): [[Dark damage]]
Universal Staves<sup>1</sup>
*[[Dead Staff]]
*[[Raven Staff]]
|
===Factions===
*{{mo}}Monk Staves
**[[Divine Staff]] ([[Divine Favor]]): [[Fire damage]]
**[[Healing Staff]]<sup>3</sup> ([[Divine Favor]]): [[Fire damage]]
**[[Holy Branch]] ([[Divine Favor]]): [[Fire damage]]
**[[Protective Staff]]<sup>3</sup> ([[Divine Favor]]): [[Fire damage]]
**[[Winged Staff]] ([[Smiting Prayers]]): [[Light damage]]
*{{n}}Necromancer Staves
**[[Dark Tendril Staff]] ([[Blood Magic]]): [[Dark damage]]
**[[Evil Eye Staff]] ([[Curses]]): [[Dark damage]]
**[[Wailing Staff]] ([[Death Magic]]): [[Cold damage]]
**[[Wicked Staff]]<sup>2</sup> ([[Curses]]): [[Cold damage]]
*{{me}}Mesmer Staves
**[[Clairvoyant Staff]] ([[Domination Magic]]): [[Chaos damage]]
**[[Gemstone Staff]] ([[Domination Magic]]): [[Chaos damage]]
**[[Hypnotic Staff]] ([[Illusion Magic]]): [[Chaos damage]]
*{{rt}}Ritualist Staves
**[[Channeling Staff]] ([[Channeling Magic]]): [[Cold damage|Cold]], [[Earth damage|Earth]], [[Fire damage|Fire]] or [[Lightning damage|Lightning]] damage
**[[Communing Staff]]<sup>2</sup> ([[Communing]]): [[Dark damage]]
**[[Conjuring Staff]] ([[Spawning Power]]): [[Cold damage|Cold]], [[Earth damage|Earth]], [[Fire damage|Fire]] or [[Lightning damage|Lightning]] damage
**[[Eerie Staff]] ([[Communing]]): [[Cold damage|Cold]], [[Earth damage|Earth]], [[Fire damage|Fire]] or [[Lightning damage|Lightning]] damage
**[[Restoration Staff]]<sup>4</sup> ([[Spawning Power]]): [[Lightning Damage]]
**[[Spawning Staff]]<sup>2</sup> ([[Spawning Power]]): [[Lightning damage]]
**[[Writhing Staff]] (unconfirmed) ([[Restoration Magic]]): ----
**(Universal Staves) ([[Restoration Magic]]): [[Earth damage|Earth]] and [[Lightning damage|Lightning]] damage have been confirmed
*Universal Staves<sup>1</sup>
**[[Amber Staff]]
**[[Bo Staff]]
**[[Celestial Staff]]
**[[Cockatrice Staff]]
**[[Dragon Staff]]
**[[Forbidden Staff]]
**[[Jade Staff]]
**[[Lotus Staff]]<sup>2</sup>
**[[Outcast Staff]]
**[[Plagueborn Staff]]
**[[Platinum Staff]]
**[[Zodiac Staff]]
|
===Nightfall===
{{mo}}[[Monk]]
*[[Sacred Staff]] : [[Fire Damage]] : [[Divine Favor]]
{{e}}[[Elementalist]]
*[[Tempest Staff]] : [[Lightning damage]] : [[Air Magic]]
*[[Tidal Staff]] : [[Cold damage]] : [[Water Magic]]
{{n}}[[Necromancer]]
*[[Boneclaw Staff]]: [[Cold damage]] : [[Death Magic]]
*[[Spinal Staff]] : [[Dark damage]] : [[Blood Magic]]
*[[Unholy Staff]] : [[Dark damage]] : [[Curses]]
{{me}}[[Mesmer]]
*[[Ensorcelling Staff]] : [[Chaos damage]] : [[Domination Magic]]
*[[Hypnotic Staff]] : [[Chaos damage]] : [[Illusion Magic]] or various
*[[Illusory Staff]] : [[Chaos damage]] : [[Illusion Magic]]
Universal staves
*[[Staff of the Forgotten]]
*[[Tormented Staff|Tormented <attribute> Staff]]
Unknown attribute
*[[Portal Staff]] : These are based on a [[Variable attribute]], with the attribute determining the damage type.  In the case of [[Portal Staff | Portal Staves]] based on [[Energy Storage]], the damage type appears to be randomly determined.  [[Cold damage | Cold]], [[Earth damage | Earth]] and [[Fire damage | Fire]] Damage types have been observed thus far for [[Energy Storage]] based staves.
|}
==Hinweise==
Staff type notes
#Universal staves have been observed linked to all caster attributes except for [[Healing Prayers]], [[Protection Prayers]], [[Soul Reaping]], [[Fast Casting]], [[Inspiration Magic]] or [[Energy Storage]].
#These staves are only available from [[collectors]]
#These staves are only available from [[collectors]] and [[weaponsmith]]s.
#These staves are only available from [[weaponsmith]]s
#These staves are only available in [[Guild Wars Nightfall]] or as PvP weapons.
#The Blood Staff is only available as a PvP weapon.
Other notes
*Non-unique staves obtained as [[loot]] before the [[game updates/20061025|October 25th, 2006 update]] do not have the "halves skill recharge of spells" inherent property. Unique, crafted and collector staves have been retroactively updated, gaining the "Halves skill recharge of spells (Chance: 20%)" property and losing any other "halves skill recharge" properties they previously had. This also applies to [[Koosun's Fire Staff]].
[[en:Wand]]
[[Kategorie:Waffe]]


[[en:Staff]]
[[en:Staff]]
[[Kategorie:Waffe]]
[[Kategorie:Waffe]]

Version vom 16. Januar 2007, 22:40 Uhr

Stub: Stubbeschreibung notwendig oder Stub entfernen!  Stub.png

Ein Stab ist eine von 2 Primärwaffen, die magisch begabte Klassen hauptsächlich nutzen. Die festen Boni eines Stabes bestehen nicht wie bei Nahkämpferwaffen aus Schadensboni sondern aus Energieboni. Ein Stab kann mit einem Stabkopf und einer Stabhülle ausgestattet werden.

Werte

  • Fernkampfwaffe
  • minimaler Schadensbereich: 2-4
  • maximaler Schadensbereich: 11-22
  • Schadenstyp: abhängig vom Attribut, möglich sind: Kälte-, Erd-, Feuer-, Blitz-, Chaos-, Dunkel-, Licht-Schaden
  • Reichweite: Standart Zauberreichweite (1,2 x Gefahrenbereich)
  • Angriffsgeschwindigkeit: alle 1,75 Sekunden
  • Energie: +3...10
  • Halbiert Fertigkeitswiederaufladung von Zaubern: (Chance:10...20%)

Aufrüstung

Ein Stab kann ausgestattet werden mit:

Seit der Veröffentlichung von Nightfall:

Typen

Folgende Zauberstäbe können in Guild Wars gefunden werden:

Basis

Vorlage:MoMonk Staves

Nekromant-icon-klein.pngNecromancer Staves

Mesmer-icon-klein.pngMesmer Staves

Elementarmagier-icon-klein.pngElementalist Staves

Universal Staves1

Prophecies

Nekromant-icon-klein.pngNecromancer Staves

Universal Staves1

Factions

Nightfall

Vorlage:MoMonk

Elementarmagier-icon-klein.pngElementalist

Nekromant-icon-klein.pngNecromancer

Mesmer-icon-klein.pngMesmer

Universal staves

Unknown attribute

Hinweise

Staff type notes

  1. Universal staves have been observed linked to all caster attributes except for Healing Prayers, Protection Prayers, Soul Reaping, Fast Casting, Inspiration Magic or Energy Storage.
  2. These staves are only available from collectors
  3. These staves are only available from collectors and weaponsmiths.
  4. These staves are only available from weaponsmiths
  5. These staves are only available in Guild Wars Nightfall or as PvP weapons.
  6. The Blood Staff is only available as a PvP weapon.

Other notes

  • Non-unique staves obtained as loot before the October 25th, 2006 update do not have the "halves skill recharge of spells" inherent property. Unique, crafted and collector staves have been retroactively updated, gaining the "Halves skill recharge of spells (Chance: 20%)" property and losing any other "halves skill recharge" properties they previously had. This also applies to Koosun's Fire Staff.