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| meine Streckbank
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| ==Missionsübersicht==
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| Erobere den grossen Nordwall zurück.
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| * Dränge die angreifende [[Charr]]-Armee zurück.
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| * Finde den Bolzen? und bringe ihn zu Siegemaster Lormar zurück.
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| * Finde den Abzugshebel und bringe ihn zu Siegemaster Lormar zurück.
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| * Finde den Arming Crank und bringe sie/ihn zu Siegemaster Lormar zurück.
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| * '''BONUS''' Rette [[Trooper? Deeter Saberlin|Deeter Saberlin]]aus der Gefangenschaft durch die Charr.
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| Retake the Great Northern Wall.
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| * Push back the invading [[Charr]] army.
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| * Locate the [[Restraining Bolt]] and return it to [[Siegemaster Lormar]].
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| * Locate the [[Arming Crank]] and return it to [[Siegemaster Lormar]].
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| * Locate the [[Release Lever]] and return it to [[Siegemaster Lormar]].
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| * '''BONUS''' Rescue [[Trooper Deeter Saberlin|Deeter Saberlin]] from his [[Charr]] imprisonment.
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| == Hauptaufgabe ==
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| Diese Mission geht
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| This mission is straightforward until you reach the [[trebuchet]]. Near the trebuchet (and conveniently within range of their fire) are large groups of Charr; rushing in and [[aggro]]ing them would be suicide. Talk to [[Siegemaster Lormar]] (B on the map). He will tell you that that the trebuchet is broken, but he can fix them if you bring him three working parts. Gather these parts from the wreckages (marked C on the map). After all three parts are returned and the ballista restored, fire it and watch destruction rain upon the fifteen-strong group of Charr right below the ledge you are standing on. Note that Lormar will not speak to you until all the Charr surrounding him are killed.
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| The second trebuchet is working (point D on the map). If you fire it quickly, you may be lucky and kill the final boss, completing the mission. Otherwise, it's a case of luring out the [[Charr]] into the blast pit of the trebuchet. If you approach cautiously, staying out of [[aggro]] range, the groups will come to the blast pit and stay there long enough to eat fiery death. This is actually made easier since the October 25th 2006 Nightfall features update, as you now can attract the Charr into the area by ordering your henchmen there, and then firing the trebuchet. You will need to resurrect them afterwards, of course...
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| Once you have a clear path to the wall, go marching in and kill the boss. Enjoy the ending cut scene.
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| == Bonus ==
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| You get the bonus objective from [[Armin Saberlin|Master Armin Saberlin]] after you clear the initial [[Charr]] platoon (including a boss). If Saberlin does not survive, you will not see the bonus objective in your quest log, though you can still get the reward. The bonus objective is to rescue [[Trooper Deeter Saberlin]] from his cage at point 2 on the map. His cage is guarded by two [[Charr Overseer]]s who use [[Heal Area]] to keep each other alive. There are many strategies for defeating them – fight them up close to benefit from their heals, hex them with [[Backfire]] to neutralize the healing effect, interrupt their heals with [[knockdown]] attacks or [[Power Leak]] (which you can obtain from [[Vassar]] in an early post-searing mesmer quest), or improvise your own strategy.
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