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Nahpuiviertel (Erforschbar): Unterschied zwischen den Versionen

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==Notes==
==Notes==
*To receive credit for the [[Vanquisher]] title track in this area you must defeat 112 monsters in [[Hard Mode]].
*To receive credit for the [[Vanquisher]] title track in this area you must defeat 112 monsters in [[Hard Mode]].
[[en:Nahpui_Quarter_%28Explorable%29]]

Version vom 4. Mai 2007, 13:04 Uhr

Stub: Stubbeschreibung notwendig oder Stub entfernen!  Stub.png
Nahpuiviertel (Erforschbar)
Nahpuiviertel (Erforschbar).jpg
Typ Erforschbares
Gebiet
Kampagne Factions
Region Stadt Kaineng
Gegneranzahl Nicht bezwingbar
Nachbarn
Shenzun-Tunnel, Senjis Ecke, Nahpuiviertel
Karte
Nahpuiviertel (Erforschbar) Karte.jpg


Ausgänge

Vorlage:Übersetzungs-Stub

Beschreibung

This explorable area actually only spans the eastern half of the actual Nahpui Quarter. It is a completely separate area from where Nahpui Quarter (Mission) takes place (the western half).

The explorable area can be divided into three sections: North East, North West, and South. The three sections are only connected at the center of the explorable area.

The North East section is connected to Senji's Corner to the north. A Resurrection Shrine of Balthazar stands by that portal. It is free of enemies.

The North West secton are the "high grounds" of the city, and is occupied by the Jade Brotherhood. At the southern end of the North West section, a bridge leads westward to a tall "island", where the Jade Brotherhood boss Royen Beastkeeper resides. Due to the much higher ground he stands on, his arrows have a long range and deal a lot of damage as players fight on the bridge against normal Brotherhood units guarding him. At the north western end of this section is a locked gate that connects to the Nahpui Quarter mission area.

From the center of the explorable area, a long ramp leads downward into the South section, which is at water level, and consists of many burning structures. The Am Fah hold this area. It leads to Shenzun Tunnels in the east. A Resurrection shrine of Melandru stands by that portal.


Most hostile enemies come in groups of four at level 20, so this area is generally not diffcult to explore. Beware however of Jade Brotherhood ambushes.

Bestiary

Typical Am Fah and Jade Brotherhood

Monsters

The Jade Brotherhood

The Jade Brotherhood groups typically consist of the following patterns:

  • Group of 4: Knight, Mesmer, Mage, Ritualist
  • Group of 2: Knight x2

The Am Fah

Am Fah patrol groups typically consist of the following patterns:

  • Group of 4: Healer, Assassin, Marksman, Necromancer
  • Group of 4: Healer, Assassin, Necromancer, Necromancer
  • Group of 4: Healer, Assassin, Assassin, Marksman
  • Group of 4: Healer, Assassin, Assassin, Necromancer

Bosses

Shrines and Blessings

Notes

  • To receive credit for the Vanquisher title track in this area you must defeat 112 monsters in Hard Mode.