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Evasion allows characters to avoid being struck by most attacks. It is only accessible through certain skills.
Whenever a player's attack is evaded, he or she will briefly see yellow indicator text: "evade".
Other ways of avoiding attacks include blocking skills as well as manually dodging (moving a character with the mouse or keyboard) projectiles.
Multiple sources of evasion will stack multiplicatively.
Related Skills
These skills cause evasion:
- Defensive Stance (75% against melee and arrows)
- Dodge (27...65% against arrows)
- Zojun's Haste (27...65% against arrows)
- Dryder's Defenses (75% against attacks)
- Escape (Elite) (75% against attacks)
- Lightning Reflexes (75% against attacks)
- Vorlage:Mo Shield of Deflection (Elite) (50...70% against attacks)
- Distortion (75% against attacks)
- Ward Against Melee (50% against melee)
- Shroud of Distress (15...63% against attacks if below 50% health)
- Displacement (100% against attacks)
These skills ignore evasion:
- Irresistible Blow
- Pure Strike
- Jaizhenju Strike
- Swift Chop
- Wild Blow
- Called Shot
- Crippling Shot (Elite)
- Precision Shot
- Fox Fangs
- Nine Tail Strike
These skills nullify evasion:
- Warrior's Cunning
- Seeking Arrows
- Rigor Mortis
- Illusionary Weaponry (Elite)
- Expose Defenses
- Way of the Fox
- Guided Weapon
These skills are triggered by evasion: