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Winter

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Version vom 22:37, 19. Mai 2006 von Capsaicin (Diskussion | Beiträge)
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Vorlage:Skill-stubVorlage:Übersetzungs-stub Vorlage:Fertigkeitsbox

Progressionstabelle

Überleben in der Wildnis 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stufe 1 2 2 3 3 4 5 5 6 6 7 8 8 9 9 10 11 N/A N/A N/A ?
Dauer1 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 N/A N/A N/A ?

1Dauer in Sekunden

Wie erlangt man diese Fertigkeit?

Fertigkeiten Quests:

Fertigkeitenhändler:

Hinweise zur Benutzung

  • Winter will neutralize Glimmering Mark, Zeichen von Rodgort and Donnerschlag causing their conditions to never trigger. Thus make sure to coordinate with the elementalists in your team when bringing Winter. Works great if you know beforehand your opponents rely on the Mark spells. Winter will not however prevent burning.
  • If you are equipping armor or skill that boost defense specifically against Cold damage, having Winter extends that boosted defense to cover all enemy elemental attacks. Adding Greater Conflagration extends that boosted defense over all enemy physical attacks too. However, the reverse can also be true, if the enemy has boosted defense against cold.
  • This skill, used in combination with Mesmer's Mantra of Frost stance, Greater Conflagration, and a set of Fur-lined Armor, will give a ranger an effective 115AL vs. all damage that does not ignore armor and an additional damage reduction of 26...45% or approximately an additional 20-40AL. With the Mantra active the ranger will also gain energy nearly every time they are struck for damage.