Energiewelle
Vorlage:Skill-stubVorlage:Übersetzungs-stub Vorlage:Skill Anfang Vorlage:Skill Bild
Vorlage:Skill Anfang Info Vorlage:Skill Klasseneintrag Vorlage:Skill Attributeintrag Vorlage:Skill Typeintrag Vorlage:Skill Energieeintrag Vorlage:Skill Aktivierungseintrag Vorlage:Skill Wiederaufladungseintrag Vorlage:Skill Ende Info
Beschreibung
Der Zielgegner verliert 3..8 Punkte Energie. Für jeden verlorenen Energiepunkt erleiden dieser und alle anderen Gegner um ihn herum jeweils 10 Punkte Schaden.
Progressionstabelle
Beherrschungsmagie | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Energie | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | ? | ? | N/A | N/A | N/A |
Wie erlangt man diese Fertigkeit?
- Balasi the Arcane (Iron Mines of Moladune)
- Melek the Virtuous (Ring of Fire)
- Mercia the Smug (Abaddon's Mouth)
- Mursaat Mesmer (Ice Floe, just west of Thunderhead Keep)
- The Darkness (Ruins of the Tomb of the Primeval Kings)
Hinweise zur Benutzung
A common combo built on this elite skill requires 3 or more domination Mesmers equipped with Arcane Echo and Energy Surge. With Domination at 14* Energy Surge deals 80 damages (and 8 Energy point loss to the target only) to the foes in the area. Doubling it with the Arcane Echo it deals a total of 160 damage to the foes. If 3 "well coordinated" Mesmers cast this build on 3 different foes close enough one to each other the total damage dealt becomes 480 to each foe in the area in about 4-5 seconds, more than enough to deliver panic among the opponents.
*It should be noted that increasing Domination beyond 14 yields no benefit for the use of Energy Surge