News (06 Aug 2024): Das Wiki läuft jetzt auf einem neuen Server. Aufgrund eines Upgrades von PHP mussten die Wiki-Software und die DPL-Erweiterung aktualisiert werden. Bitte meldet Fehler auf der Hauptseiten-Diskussion.

Fertigkeit (Typ)

Aus GuildWiki
Version vom 12:31, 18. Mai 2006 von 213.54.220.241 (Diskussion)
(Unterschied) ← Nächstältere Version | Aktuelle Version ansehen (Unterschied) | Nächstjüngere Version → (Unterschied)
Zur Navigation springenZur Suche springen

Vorlage:Übersetzungs-stub

Fertigkeiten-Typ

Fertigkeiten besitzen jeweils einen Typ. Einige Fertigkeiten oder Spielemechaniken funktionieren nur mit bestimmten Fertigkeiten-Typen. The following shows the skill type hierarchy tree.

  • Fertigkeit - The most basic Skill type. Pure skills are hard to counter, because their casting Time is usually very low and their effects instantaneous, which makes them hard to prevent or cancel. Few Skills can interrupt pure skills directly.
    • Angriff - Attacks on an enemy with any weapon.
    • Binderitual - Creates a Spirit creature that affects affects allies or harms enemies.
    • Glyphe - Affects the next spell you cast. At most one Glyph at a time can be active.
    • Naturritual - Creates a Spirit creature that affects all creatures, allies and enemies, in its area.
    • Vorbereitung - Enhances your attacks for a certain time span. At most one preparation at a time can be active.
    • Schrei - Instantly affects either nearby allies or nearby foes.
    • Siegel - Has no energy cost but long casting time and/or recharge time.
    • Zauber
      • Verzauberung - Puts positive effects on an ally.
      • Gegenstandszauber - Summons ashes that grant the caster an effect while being held or when dropped.
      • Verhexung - Puts a negative, duration-based effect on one or more enemies.
      • Brunnenzauber - Exploits a corpse to create a temporary area effect around it.
      • Abwehrzauber - Creates a defensive area effect around the caster.
      • Waffenzauber - Puts positive effects on an ally.
    • Haltung - Affects only the caster. At most one Stance at a time can be active.
    • Falle - Covers the area around a Waldläufer.

Elite-Fertigkeiten

Skills can also be classified as Elite skill. Each skill is Elite or non-Elite, in addition to any classifications. A player may only have one elite skill equipped at a time, except when they capture additional ones, or copy another elite skill (with Mesmer skills like Arcane Mimicry).

See Also