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Aksah/Waffenschmied
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Klasse | Name | Werte | Attribut Anforderung | Waffenverbesserungen | Material | Preis |
---|---|---|---|---|---|---|
Winged Axe | Slashing damage: 6-28 | 9 Axe Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Barrel Hammer | Blunt damage: 19-35 | 9 Hammer Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Machete | Slashing damage: 15-22 | 9 Swordsmanship | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Bronze Daggers | Piercing damage: 7-17 | 9 Dagger Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Suntouched Scythe | Slashing damage: 9-41 | 9 Scythe Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Suntouched Spear | Piercing damage: 14-27 | 9 Spear Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Daedal Shield | Armor: 16 | 9 Motivation | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Wood |
5 | |
Heraldic Shield | Armor: 16 | 9 Command | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Wood |
5 | |
Shield of the Lion | Armor: 16 | 9 Strength | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Wood |
5 | |
Adamantine Shield | Armor: 16 | 9 Tactics | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Wood |
5 | |
Feathered Flatbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Granite |
5 | |
Stoneshard Hornbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Granite |
5 | |
Wooden Longbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron |
5 | |
Sturdy Recurve Bow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron |
5 | |
Composite Shortbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron |
5 | |
Gazing Scepter | Chaos damage: 11-22 | 9 Domination Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Domination Magic spells (Chance: 20%) |
40 Iron 6 Fiber |
5 | |
Arcane Scepter | Chaos damage: 11-22 | 9 Fast Casting | Damage +15% (while Health is above 50%) Halves skill recharge of Fast Casting spells (Chance: 20%) |
40 Iron 6 Dust |
5 | |
Hypnotic Scepter | Chaos damage: 11-22 | 9 Illusion Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Illusion Magic spells (Chance: 20%) |
40 Chitin 6 Iron |
5 | |
Crystal Wand | Chaos damage: 11-22 | 9 Inspiration Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Inspiration Magic spells (Chance: 20%) |
40 Dust 6 Iron |
5 | |
Pronged Rod | Dark damage: 11-22 | 9 Blood Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Blood Magic spells (Chance: 20%) |
40 Iron 6 Wood |
5 | |
Wailing Wand | Cold damage: 11-22 | 9 Curses | Damage +15% (while Health is above 50%) Halves skill recharge of Curses spells (Chance: 20%) |
40 Wood 6 Fiber |
5 | |
Bone Spiral Rod | Cold damage: 11-22 | 9 Death Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Death Magic spells (Chance: 20%) |
40 Bone 6 Fiber |
5 | |
Crimson Claw Scepter | Dark damage: 11-22 | 9 Soul Reaping | Damage +15% (while Health is above 50%) Halves skill recharge of Soul Reaping spells (Chance: 20%) |
40 Bone 6 Dust |
5 | |
Air Wand | Lightning damage: 11-22 | 9 Air Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Air Magic spells (Chance: 20%) |
40 Dust 6 Iron |
5 | |
Earth Wand | Earth damage: 11-22 | 9 Earth Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Earth Magic spells (Chance: 20%) |
40 Iron 6 Dust |
5 | |
Voltaic Wand | Chaos damage: 11-22 | 9 Energy Storage | Damage +15% (while Health is above 50%) Halves skill recharge of Energy Storage spells (Chance: 20%) |
40 Iron 6 Dust |
5 | |
Fire Wand | Fire damage: 11-22 | 9 Fire Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Fire Magic spells (Chance: 20%) |
40 Iron 6 Scale |
5 | |
Water Wand | Cold damage: 11-22 | 9 Water Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Water Magic spells (Chance: 20%) |
40 Iron 6 Dust |
5 | |
Holy Rod | Fire damage: 11-22 | 9 Divine Favor | Damage +15% (while Health is above 50%) Halves skill recharge of Divine Favor spells (Chance: 20%) |
40 Iron 6 Feather |
5 | |
Healing Rod | Light damage: 11-22 | 9 Healing Prayers | Damage +15% (while Health is above 50%) Halves skill recharge of Healing Prayers spells (Chance: 20%) |
40 Iron 6 Dust |
5 | |
Protective Rod | Light damage: 11-22 | 9 Protection Prayers | Damage +15% (while Health is above 50%) Halves skill recharge of Protection Prayers spells (Chance: 20%) |
40 Iron 6 Chitin |
5 | |
Smiting Rod | Light damage: 11-22 | 9 Smiting Prayers | Damage +15% (while Health is above 50%) Halves skill recharge of Smiting Prayers spells (Chance: 20%) |
40 Iron 6 Dust |
5 | |
Ritualist Wand | Dark damage: 11-22 | 9 Communing | Damage +15% (while Health is above 50%) Halves skill recharge of Communing spells (Chance: 20%) |
40 Bone 6 Hide |
5 | |
Ritualist Scepter | Lightning damage: 11-22 | 9 Spawning Power | Damage +15% (while Health is above 50%) Halves skill recharge of Spawning Power spells (Chance: 20%) |
40 Bone 6 Fiber |
5 | |
Restoration Focus (Wand) | Dark damage: 11-22 | 9 Restoration Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Restoration Magic spells (Chance: 20%) |
40 Wood 6 Dust |
5 | |
Ritualist Cane | Lightning damage: 11-22 | 9 Channeling Magic | Damage +15% (while Health is above 50%) Halves skill recharge of Channeling Magic spells (Chance: 20%) |
40 Bone 6 Dust |
5 | |
Inscribed Chakram (metal) | Energy +12 | 9 Domination Magic | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Steel |
5 | |
Gilded Artifact | Energy +12 | 9 Fast Casting | Received physical damage -5 (Chance: 20%) Health +30 |
150 Dust 50 Granite |
5 | |
Jeweled Chakram (metal) | Energy +12 | 9 Illusion Magic | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Steel |
5 | |
Jeweled Chalice (common) | Energy +12 | 9 Inspiration Magic | Received physical damage -5 (Chance: 20%) Health +30 |
150 Dust 50 Granite |
5 | |
Idol | Energy +12 | 9 Blood Magic | Received physical damage -5 (Chance: 20%) Health +30 |
150 Granite 50 Chitin |
5 | |
Bone Idol | Energy +12 | 9 Curses | Received physical damage -5 (Chance: 20%) Health +30 |
150 Bone 30 Scale |
5 | |
Bleached Skull | Energy +12 | 9 Death Magic | Received physical damage -5 (Chance: 20%) Health +30 |
150 Bone 30 Scale |
5 | |
Bone Idol | Energy +12 | 9 Soul Reaping | Received physical damage -5 (Chance: 20%) Health +30 |
150 Dust 50 Granite |
5 | |
Storm Artifact | Energy +12 | 9 Air Magic | Received physical damage -5 (Chance: 20%) Health +30 |
150 Dust 50 Granite |
5 | |
Earth Scroll | Energy +12 | 9 Earth Magic | Received physical damage -5 (Chance: 20%) Health +30 |
10 Parchment 30 Wood |
5 | |
Golden Chalice | Energy +12 | 9 Energy Storage | Received physical damage -5 (Chance: 20%) Health +30 |
150 Dust 50 Granite |
5 | |
Flame Artifact | Energy +12 | 9 Fire Magic | Received physical damage -5 (Chance: 20%) Health +30 |
150 Dust 50 Granite |
5 | |
Frost Artifact | Energy +12 | 9 Water Magic | Received physical damage -5 (Chance: 20%) Health +30 |
150 Dust 50 Granite |
5 | |
Divine Symbol | Energy +12 | 9 Divine Favor | Received physical damage -5 (Chance: 20%) Health +30 |
100 Wood 30 Hide |
5 | |
Healing Ankh | Energy +12 | 9 Healing Prayers | Received physical damage -5 (Chance: 20%) Health +30 |
150 Granite 50 Chitin |
5 | |
Protective Icon | Energy +12 | 9 Protection Prayers | Received physical damage -5 (Chance: 20%) Health +30 |
150 Dust 50 Granite |
5 | |
Hallowed Idol | Energy +12 | 9 Smiting Prayers | Received physical damage -5 (Chance: 20%) Health +30 |
150 Granite 50 Chitin |
5 | |
Communing Focus | Energy +12 | 9 Communing | Received physical damage -5 (Chance: 20%) Health +30 |
150 Hide 50 Dust |
5 | |
Ceremonial Cauldron | Energy +12 | 9 Spawning Power | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Steel |
5 | |
Restoration Focus | Energy +12 | 9 Restoration Magic | Received physical damage -5 (Chance: 20%) Health +30 |
150 Dust 50 Granite |
5 | |
Channeling Focus | Energy +12 | 9 Channeling Magic | Received physical damage -5 (Chance: 20%) Health +30 |
150 Hide 50 Dust |
5 |